Massakrilovic
99 - ... more ...
Before continuing carnage in the gallery, it should be noted that over one hundred years ago, the cuff of which we speak he was known, especially in the German chess players, especially those of the circle of Leipzig, and for this reason that Cordel baptized him Leipziger Gambit. Then came other names such as Irish Gambit (what does Ireland?) And how disturbing Halloween Attack. You can choose from, but I remain attached to my Attack Massakrilovic of Bolognese memory.
repeating that the business can operate in blitz games but that should be taken with tongs long time, we see how Black can leave the swamp.
According to widespread opinion, the following stronger for Black, after 1. e4 e5 2. CF3 Nc6 3. Nc3 Nf6 4. C: C e5: e5 5. d4 is 5. ... CG6 6. e5 CG8 . Then - according to widespread opinion - White must play 7. AC4.
This brings us to what can be considered a "critical position", and both appear to be satisfactory 7. ... d6 that 7. ... that Bb4 7. ... c6, even if it required the utmost attention to tactical complications. That said, we really certain that, following the advice of 'Encyclopedia , Black can be drawn an encumbrance? After the recommended 7. ... d5 8. A: d5 c6 the text gives a review of the benefit of Black Let's look a little 'more closely faccenda.Una variant (found again by blitz high level) is as follows: 9. E4 f5 10. AF3 Ch4 11. 00 f4?! (Black is giving up too many pedestrians) 12. A: C f4: f3 + 13. Q: f3 Ne7 14. Tad1 Nd5 15. Ce4 Bf5 16. C c4: f4 17. Q: A f4: e4 18. Q: e4 and White must win.
And after this form of rubbish ' Encyclopedia send you the next episode (maybe the last ...) to see how (?) Black can defend itself effectively from' Attack Massakrilovic. I look
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Massakrilovic number three number four number two
98 - ... more ...
In reference to the last line of play exhibited in the number 97 ( 10. ... DF6 ) there could be some variations, after 11. CB5 Kd8 12. AE3 Black may choose 12. ... b6 , possibly followed 13. DD5 TB8 14. 000 Ab7 15. DD2 Ta8 16. C: a7 DE6 17. A: b6 + Ke8 18. TE1 E4 19. CB5 TC8 20. Cc7 + T: c7 21. d: c7 d5 22. T: e4, Black leaves.
Now let (after 10. ... DF6 11. CB5 Kd8 12. DE6 E3 13. DD4 Nf6 14. AC4 DE4 15. 000 D: d4 16. T: d4 ) with 16. ... CE8 but things are not so simple: 17. A: f7 a6 18. TE4 A: d6 19. AB6 + AC7 20. The1 d5 21. T: T + e8: e8 22. A: c7 + Rd7 23. A: e8 crazy.
Staying glued to the variation of the number 97, we see what might happen after 10. ... DF6 11. CB5 Kd8 12. AE3 DE6 13. DD4 Nf6 14. AC4 DE4 15. 000 D: d4 16. T: d4 a6 ; the death of Nero here is more rapid, as the White continues with the brilliant 17. TE4! which can replicate only 17. ... C: e4 followed with 18. AB6 + Ke8 19. Cc7 + Kd8 20. A: f7 and crazy to follow.
abandon this quest and go back to the defensive line known as "return to origin" (5. D4 Nc6 6. CB8 d5 7. CG8 e5 8. D6 c6 9. AC4) and on the line could continue with the Black 9. ... b5 10. AB3 DH4 ( 10. ... F6 11. CA6 Nd5 12. E: f6 C: f6 13. DE2 + and Black leaves) 11. DF3 Ch6 12. A: D h6: h6 13. C: CA6 b5 14. Q: f7 + Kd8 15. DG6 Nd4 16. DF3 CC5 17. 00 Aa6 18. AF7 DE4 19. DA3 RC8 20. DA5, Black leaves.
lines of play seen so far are certainly improved, but it is clear that these post are a provocation (such as 4. C: e5, in fact). It must be admitted, however, that in a game of blitz the matter is likely to send the ball in the Black
I continue to wait for feedback.
98 - ... more ...
In reference to the last line of play exhibited in the number 97 ( 10. ... DF6 ) there could be some variations, after 11. CB5 Kd8 12. AE3 Black may choose 12. ... b6 , possibly followed 13. DD5 TB8 14. 000 Ab7 15. DD2 Ta8 16. C: a7 DE6 17. A: b6 + Ke8 18. TE1 E4 19. CB5 TC8 20. Cc7 + T: c7 21. d: c7 d5 22. T: e4, Black leaves.
Now let (after 10. ... DF6 11. CB5 Kd8 12. DE6 E3 13. DD4 Nf6 14. AC4 DE4 15. 000 D: d4 16. T: d4 ) with 16. ... CE8 but things are not so simple: 17. A: f7 a6 18. TE4 A: d6 19. AB6 + AC7 20. The1 d5 21. T: T + e8: e8 22. A: c7 + Rd7 23. A: e8 crazy.
Staying glued to the variation of the number 97, we see what might happen after 10. ... DF6 11. CB5 Kd8 12. AE3 DE6 13. DD4 Nf6 14. AC4 DE4 15. 000 D: d4 16. T: d4 a6 ; the death of Nero here is more rapid, as the White continues with the brilliant 17. TE4! which can replicate only 17. ... C: e4 followed with 18. AB6 + Ke8 19. Cc7 + Kd8 20. A: f7 and crazy to follow.
abandon this quest and go back to the defensive line known as "return to origin" (5. D4 Nc6 6. CB8 d5 7. CG8 e5 8. D6 c6 9. AC4) and on the line could continue with the Black 9. ... b5 10. AB3 DH4 ( 10. ... F6 11. CA6 Nd5 12. E: f6 C: f6 13. DE2 + and Black leaves) 11. DF3 Ch6 12. A: D h6: h6 13. C: CA6 b5 14. Q: f7 + Kd8 15. DG6 Nd4 16. DF3 CC5 17. 00 Aa6 18. AF7 DE4 19. DA3 RC8 20. DA5, Black leaves.
lines of play seen so far are certainly improved, but it is clear that these post are a provocation (such as 4. C: e5, in fact). It must be admitted, however, that in a game of blitz the matter is likely to send the ball in the Black
I continue to wait for feedback.
Wednesday, March 9, 2011
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Massakrilovic
97 - continue ...
Going back to number 96, we begin to look a bit 'of analysis (after 1. E4 e5 2. CF3 Nc6 3. Nc3 Nf6 4. C: C e5: e5 ).
is spontaneous, irreverent after the 4 th leg of the White, the thrust 5. d4 ( what else?) and here begins the colossal mess. The lines that follow the game are simply transcriptions of blitz games played online, with omission of the names of actors who, in most cases, are: a) computer chess, b) players who pinned on his chest distinctive MF ( "six chatterbox!" good memory).
alternatives, the assumption stated in the previous post ("that-I-keep-me-lo), are 5. ... Nc6 and 5. ... CG6. Let 5. ... Nc6 6. CB8 d5 7. e5 CG8 (the line "return to origin") 8. c6 d6 9. AC4 f6 10. DH5 + g6 11. e: f6! Q: f6 12. De2 + Kd8 13. Ce4 and Black leaves. No, that's wrong. More complicated
presents the hypothesis of 5. ... CG6. Arived.
5. ... CG6 6. CG8 e5 7. AC4 d5 (a line of play suggested by Euwe few decades ago) 8. A: d5 c6 9. AB3 AE6 10. 00 A: b3 11. a: b3 f5 12. DD3 C6e7 13. AG5 g6 14. d5 c: d5 15. Tfe1 h6 16. AF6 TH7 17. CB5 Bg7 18. Dc3 Rf8 19. Cc7 and Black leaves.
Let's look at another (after 1. E4 e5 2. Nc6 CF3 3. Nc3 Nf6 4. C: C e5: e5 5. d4 Nc6 6. d5 and now opts for the Black 6. ... Se5. We also see this.
7. f4 CG6 8. CG8 e5 9. d6! (Pedone this will be a constant thorn in the side of the Black) c: d6 10. e: d6 and mo '? Not working
10. ... a6 for 11. De2 + C8e7 12. AE3 b5 13. Nd5 and black leaves. It is best
10. ... DF6 , but difficulties persist in the Black: 11. CB5 Kd8 12. DE6 E3 13. DD4 Nf6 14. AC4 DE4 15. 000 D: d4 16. T: d4 a6 17. TE4! Be7 18. A: f7 Nd5 19. A: d5 Ke8 20. Cc7 + Rf8 21. AC5 and Black leaves.
await comments.
97 - continue ...
Going back to number 96, we begin to look a bit 'of analysis (after 1. E4 e5 2. CF3 Nc6 3. Nc3 Nf6 4. C: C e5: e5 ).
is spontaneous, irreverent after the 4 th leg of the White, the thrust 5. d4 ( what else?) and here begins the colossal mess. The lines that follow the game are simply transcriptions of blitz games played online, with omission of the names of actors who, in most cases, are: a) computer chess, b) players who pinned on his chest distinctive MF ( "six chatterbox!" good memory).
alternatives, the assumption stated in the previous post ("that-I-keep-me-lo), are 5. ... Nc6 and 5. ... CG6. Let 5. ... Nc6 6. CB8 d5 7. e5 CG8 (the line "return to origin") 8. c6 d6 9. AC4 f6 10. DH5 + g6 11. e: f6! Q: f6 12. De2 + Kd8 13. Ce4 and Black leaves. No, that's wrong. More complicated
presents the hypothesis of 5. ... CG6. Arived.
5. ... CG6 6. CG8 e5 7. AC4 d5 (a line of play suggested by Euwe few decades ago) 8. A: d5 c6 9. AB3 AE6 10. 00 A: b3 11. a: b3 f5 12. DD3 C6e7 13. AG5 g6 14. d5 c: d5 15. Tfe1 h6 16. AF6 TH7 17. CB5 Bg7 18. Dc3 Rf8 19. Cc7 and Black leaves.
Let's look at another (after 1. E4 e5 2. Nc6 CF3 3. Nc3 Nf6 4. C: C e5: e5 5. d4 Nc6 6. d5 and now opts for the Black 6. ... Se5. We also see this.
7. f4 CG6 8. CG8 e5 9. d6! (Pedone this will be a constant thorn in the side of the Black) c: d6 10. e: d6 and mo '? Not working
10. ... a6 for 11. De2 + C8e7 12. AE3 b5 13. Nd5 and black leaves. It is best
10. ... DF6 , but difficulties persist in the Black: 11. CB5 Kd8 12. DE6 E3 13. DD4 Nf6 14. AC4 DE4 15. 000 D: d4 16. T: d4 a6 17. TE4! Be7 18. A: f7 Nd5 19. A: d5 Ke8 20. Cc7 + Rf8 21. AC5 and Black leaves.
await comments.
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